The second release of Symmons Plains Raceway (0.95 Beta) fixes issues found by the community, including the infamous wall collision bug, you can now ride the walls until your heart is content.
Flag stations have been fixed, they were activating at the wrong point of the circuit (other side of the barrier), this is now fixed with this version. Overhead adboards now shouldn’t flicker, this does depend on the mod and camera you are driving from though.
Filled in a few small holes found around the circuit and i’ve added small while panels along the back straight and by the marshal posts which were missing in the previous release.
I have also added a small tribute banner on the start finish straight for Sean Edwards who tragically lost his life in a crash at Queensland Raceway in October, I considered Sean as a good friend and wanted to do something to commemorate his life.
v0.95 Beta Symmons Plains Raceway Release: November 10th 2013 Layouts included: Tasmania 365 (V8 Supercar Advertising, Raceday Crowd) Trackday (Same layout as Tasmania 365 but for general purpose not racing) Bike (Bike Layout with V8 Supercar advertising and atmosphere) Install Notes: Place SymmonsPlainsRaceway095.rfcmp into rFactor2\Packages folder and install via Mod Manager. Change Log: *Fixed* Wall Collision Clipping *Fixed* Change in tarmac wetness look for certain materials *Fixed* Track reflections *Fixed* Flag station logging locations *Fixed* Flicking overhead Adboards *Fixed* Various small holes in the terrain *Updated* Added more objects to track and car reflections *Updated* All collision objects *New* white panels along backstraight and at marshal posts *New* Tribute banner to Sean Edwards Credits: Shaun "WHAT21A" Stroud Tosch - AIW for all layouts & HDR Profile ISI - Multiple Textures and Generic Models. Contact Information: Email: firstname.lastname@example.org Website: http://www.Whata-Designs.com Twitter: @WHAT21A Facebook: http://www.facebook.com/whatadesignsuk Youtube: http://www.youtube.com/user/What21a
If you like the track please consider donating to allow me to continue to produce more content for the sim, I am currently in the process of looking for work in the games industry so every little helps